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Do this enough and you will have them angry with you for a long time (up to -60 Influence). While at Neutral with a City-State, nothing special happens save you're trespassing in their territory, causing a hit. You can also ask City-States for tribute, which is covered in-depth at the bottom of this Guide. You can do this to other Civs as well, but it's safer to perform this strategy on a City-State, for their influence will recover over time. You can get a peace treaty next turn, but it will take up to 50 turns to recover the lost Influence. It is commonly used to overcome AI bonuses on difficulties like Immortal and Deity. It is a common practice to steal a Worker from a City-State by sending a Military Unit to capture it, declaring War in the process. Hostile are the worst - their influence drops fastest (50% faster) and they will often give you warlike Quests.
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Irrational City-States give some random Quests that may include asking you to denounce other Civs, demand tribute of other Civs, etc. Neutral gives a balanced approach, while Friendly will not often ask you to engage in hostilities or denounce other Civs - they'll prefer asking you to build Wonders and connect roads to your Capital. At 100/60 you would have 80 turns of Alliance unless another Civ passes your Influence with Quests or a Gold gift.Ī City-State's Personality largely dictates the types of Quests it will give you. City-States of the same Religion have influence fall another 25% faster - so with Patronage and shared religion, you would lose only 1/2 an Influence point per turn. You can reduce this by playing Greece or Adopting Patronage (25% reduction). Giving Gold gifts to City-States along with Quests are the two single largest ways to gain Influence.Įach turn, your Influence with the City-State will degrade by -1. So, those who want to avoid War or who have already angered another Civ should watch whose relationships they begin to meddle in. When this happens, there is often a diplomatic hit because you've stolen their Alliance. If another Civ is Allies with a City-State, you must pass them up in Influence to take this over. Genghis Khan's Mongolia excels at attacking City-States.Īt 30 Influence, you are considered a Friend to a City-State. Know however, that you may be seen as a Warmonger if you conquer a City-State, depending on the other Civs in your game and how bad they hate it. This is offset by the fact that you won't typically find yourself in a huge War unless you're attacking a CS another Civ has pledged to protect. City-States are typically harder to capture than another Civ's because they receive bonuses to defense. City-StatesĬity-States keep pace with the Technological level of other Civs through the hefty bonuses they receive. We'll also discuss means of generating Influence with them and how you can determine how many turns your Alliance will last. This Guide will teach you all about City-States, list the various types and the bonuses they provide by Era. Even one City-State Ally can provide a big Happiness bonus to your Civilization by providing Luxury Resources. You may choose in one extreme to ignore them, but that would be unwise. Civilization 5 City-States Guide Strategies and Tips for CS Alliances in Gods and Kings & Brave New World City-State Allies provide Bonuses & gifts of Luxury and Strategic ResourcesĬity-States are entities separate from Civilizations in Civ 5.
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